The Moore Threads 2022 Autumn Conference recently announced the launch of a new MTT S series multi-function GPU product as well as a number of innovative achievements for the cloud gaming market. Moore Threads announced an in-depth collaboration with real-time cloud rendering solution provider Weiling Times and Weiling’s Silicon-based Continental at the press conference.
Cloud games centered on real-time cloud rendering have emerged as a new trend in the game industry’s current development, thanks to the accelerated deployment of 5G networks and cloud computing applications. Cloud gaming is a game method that uses cloud servers for computation and rendering. Users do not need expensive hardware to play high-quality games, and can do so on computers or mobile phones with average performance. The cloud game market has grown rapidly in recent years, thanks to the continuous evolution of GPU key computing power engines in cloud computing power, graphics processing, edge node computing, and other technical fields, but how to provide high-quality, low-latency, A more stable and smooth cloud gaming experience is a common issue that the entire industry chain faces.
Weiling Times is the industry’s leading provider of real-time cloud rendering solutions. It has built Weiling cloud games and self-developed innovative cloud computing architecture and key technologies such as audio and video real-time encoding and decoding, efficient transmission, application containers, and GPU virtualization. The service platform, which includes the standardized Weilingyun game PaaS platform and Weilingyun game solutions, can offer one-stop cloud game PaaS services to a wide range of enterprises, including game developers, game operators, terminal manufacturers, and communication operators. At the same time, Weiling Cloud game service platform supports various X86 architecture and ARM architecture solutions, and has the benefits of high compression bit rate, low latency, weak network optimization, adaptation to multiple terminals, and rapid adaptation of various types of cloud applications.
Cloud gaming’s smooth experience is inextricably linked to the computing power provided by high-efficiency hardware servers. Weiling Times established the Silicon-based Continental Division to customize ultra-high-density GPU servers based on brand-new rendering methods and software architectures, improving processing efficiency while lowering overall industry costs.
Moore Threads also collaborated with Weiling Times and Silicon Continental at the press conference to bring a real machine demonstration of the “League of Legends” PC cloud game, based on Moore Threads MTT S series multi-function GPU products and Weiling Times cloud game PaaS platform, with Silicon Continental’s high-density server T600 G2 fully integrated, which can provide stable frame rate and high-quality rendering effects for the smooth operation of cloud games, an announcement. Continental’s silicon-based high-density server T600 G2 is a multi-node rack server specifically designed for high-density data center applications, allowing for the deployment of six computing nodes in a standard 6U chassis. It has a multi-functional GPU based on the Moore Threads MUSA architecture that has both computing power and efficiency and can provide powerful acceleration capabilities for cloud rendering, virtualization, and codec. Silicon Continental servers can be deployed flexibly, support multi-card parallelism, and run multi-channel games at the same time thanks to Moore’s thread GPU virtualization technology. It provides powerful computing performance while also providing extreme scalability and reducing overall data center capacity. ownership cost (TCO). Furthermore, the integrated rendering and encoding capabilities of the Moore Threads multifunctional GPU can be fully invoked by using the API provided by the integrated rendering and encoding tool MT DirectStream SDK to accelerate the implementation of cloud application scenarios such as cloud games and cloud desktops.
Moore Threads, Weiling Times cloud game PaaS platform, and Silicon Continental high-density server jointly demonstrate the deep adaptation of both parties’ products, as well as the ability to provide real-time cloud rendering innovative solutions for cloud applications. Using Moore’s threaded multi-functional GPUs’ powerful computing capabilities and Weiling Times’ comprehensive industrial chain layout based on real-time cloud rendering technology, the two parties will deeply optimize the performance, density, and scalability of the cloud gaming platform to provide players with more excellent cloud gaming services.
Looking ahead, Moore Threads and Weiling Times will continue to collaborate, expand cloud application scenarios, and provide users with cloud game multi-scenario and multi-terminal experience services. At the same time, cloud games are one of the Metaverse’s primary technological engines. The two parties will also combine the Metaverse’s development trend to explore a variety of solutions, assist in the implementation of more innovative applications, and drive the accelerated development of the data economy.
Beijing Weiling Times Technology Co., Ltd. (abbreviated: Weiling Times) is the world’s leading provider of real-time rendering solutions, dedicated to constructing the computing foundation of the future virtual world. Weiling Times, a market leader in the GaaS (Graphics as a Service) industry, has four major business layouts, including cloud games, “silicon-based continent” high-density servers, digital humans, and “virtual ark” cloud-native architecture, providing a one-stop platform for the industry’s Cloud-based development and real-time rendering solutions.
Moore Threads is a high-tech integrated circuit company that specializes in GPU chip design. Its primary focus is the development and design of full-featured GPU chips and related products that can provide powerful computing acceleration capabilities to Chinese technology partners. Founded in October 2020, the company is dedicated to developing a new generation of GPUs for meta-computing applications, constructing a comprehensive computing platform that integrates visual computing, 3D graphics computing, scientific computing, and artificial intelligence computing, and establishing an ecosystem based on cloud-native GPU computing to help drive the digital economy’s development.
Moore Threads is distributed by Unixcloud Technology (Shenzhen) Co., Ltd. Unixcloud has a long history of product development and manufacturing. Moore Threads’ official authorized distributor is UnixCloud. It focuses on the field of edge computing in response to the computing power requirements of artificial intelligence development, and it offers the industry edge computing products and solutions that meet a variety of AI requirements. UnixCloud launched the 10G network card business at the same time, offering four-port and two-port 10G optical fiber network cards based on the Mucse-based network controller N10.